It needs to have some speed, and in game the Cerberus can go 100m/s so i think thats good. I to do plan on buying a bomber and maybe 2 more fighters but thats it so a hangar space of 5 ships would be fine. Hangars do not matter since i only own 2 other ship. Also be able to take some damage from higher level ships and just not fall apart immdeitaly if it does fight one. Like i said before, it needs to be able to take on other frigates. Most of the stuff you suggested is for regular X3 TC. I also need to be more clear in what i am looking for in an M7. XTC mod alters alot of things, so i don't even know if all those ships have the same abilities as the ones in vanilla X3 TC. You should get all info about M7 and their loadouts from here : ![]() There is detailed database for ships and everything else here:Īpricot Merge mode combines several mods and improvements and adds quite bit in adition.You can find it on X3 official forums and it's readily support.It also comes with hefty and very detailed manual You do get free Skirnir for doing Terran story missions, albeit it's M7M and uses only Terran made missiles. Shrike and Heavy Cerberus are best for AI patrols but Panther(with 32 fighter hangars) and Tiger(with excellent speed and ability to mount extra IBL's) appears to be favorite players choice for M7.Agamemnon is ridiculously best by far, but that one you have to hijack and get into war with Paranids, so it's not maybe best idea.Deimos are very solid to, better then Cerberus.Terran ones(Yokohama and Skirnir) are great but it's hard to get ammo and shield supplies for them due to resource limitations and factory placement availability(Terran tech only). do you prefer turrets over hangars,or missiles etc.) There is so much stuff to put on it, i don't know what to buy and what not to.You should get all info about M7 and their loadouts from here :Ĭerberus is good for AI patrols, because it calculates great for auto fights, but for personal use there are better ones.All depends what is your way of fighting(eg. I want my Cerberus to be able to take on other frigates, but still be able to defend itself against fighters and potentially bombers. What weapons should i arm them with, and where should i put them on the ship? its my first really big ship (corvettes don't count) and i need suggestions. I just recently bought a M7 Cerberus frigate. The 3rd section is the global scripts, and will also be available.Sorry for double post but i have a quesiton to all the player who use the XTC mod. Different options will apear depending on the target. The 2nd section has all the commands available for the target object. The first option will switch the current target to any object you select. This is either the ship/station you ran the command from, or your current target if using the hotket (if no target, then the playership)
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